Doomsday version 1.9.0-beta6.5

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Doomsday 1.9.0-beta6.5
Release date: July 31, 2009
Focus: fix
Git tag: 1.9.0-beta6.5
Download:

deng Files

Release index

5th patch release for Beta 6.

Fixes

Engine

  • Rendering bug that caused masked walls to be drawn as solid single-color walls (particularly with modern ATI drivers).
  • The abbreviated command line option -d (the short form of -defs) for loading DED files not working.
  • Spherical particle spawning [1]
  • "Doomsday corrupts jDoom.cfg" [2]

Games

DOOM

  • Missing Mastermind in E3M8 [3]
  • Original DOOM bug which would only consider the first weapon bound to a weapon slot when drawing the statusbar, "owned weapon" display. Added cvar hud-status-weaponslots-ownedfix to control this change in behaviour (default is enabled).

Changes

Engine

  • Unix: When running in windowed mode, the mouse is released from the game window when the Control Panel (or any other Doomsday UI screen) is open.

Dependencies

  • Win32: Updated SDL_mixer 1.2.7 → 1.2.8.
  • Win32: Updated SDL_net 1.2.6 → 1.2.7.
  • Win32: Compiling against DirectX SDK from March 2009.