Doomsday version 1.9.0-beta6.2

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Doomsday 1.9.0-beta6.2
Release date: May 6, 2009
Focus: fix
Git tag: 1.9.0-beta6.2
Download:

deng Files

Release index

Second patch release for Beta 6.

Upgrading

If you are upgrading an existing installation of Doomsday, note the following:

  • There have been changes to the game controls and some default bindings have changed also. We recommend resetting your old bindings with the following console command:
clearbindings; defaultbindings

Fixes

Engine

  • Fixed: "Segfault when starting jdoom with music" ([1]).
  • Fixed: Repeated playback of the same music track broken when using sdl_mixer or the CDAudio interface of dsWinMM (e.g., the DOOM title sequence if no demos are played/available).
  • Fixed: If a music interface is not present but CDAudio interface is; playback via CDAudio not possible.
  • Fixed: Logic error which resulted in mobjs hidden behind one-sided walls visible from the other side when they should not be.
  • Fixed: Rendering glitch with shiny surfaces that do not specify a mask texture.

Common code library

  • Fixed: "DED Reader: Failing to locate State definition" ([2]).

Message log

  • Fixed: "msgrefresh" not working.
  • Fixed: Rarely, a game message would not be displayed.

Automap

  • Fixed: Things not visible in the automap after a resolution change.

InFine

  • Fixed: When clearing the InFine state stack before beginning a new game, always change the game state to GS_WAITING. This fixes the problem of "Before" InFine scripts not working when used for the first map.

jDoom

  • Fixed: "Weapon controls wrong selection" ([3]).
  • Fixed: No armor point limit in P_GiveArmor ([4]).
  • Fixed: "Menu items disappear after engine reset" ([5]).
  • Fixed: Changes to cvar player-eyeheight not effective immediately.
  • Fixed: "Doom Armour Icon on full screen is squashed vertically" ([6]).
  • Fixed: "Warp command commonalities" ([7]).
  • Fixed: "Using diffrent weapon ammo bug" ([8]).

jHeretic

  • Fixed: "Weapon controls wrong selection" ([9]).
  • Fixed: No armor point limit in P_GiveArmor ([10]).
  • Fixed: "Artefact key's not checking that player actually has item" ([11]).
  • Fixed: "Heretic Gargoyles not spawning correctly" ([12]).
  • Fixed: Changes to cvar player-eyeheight not effective immediately.
  • Fixed: Command line option -warp not working.

jHexen

  • Fixed: No armor point limit in P_GiveArmor ([13]).
  • Fixed: "HeXen inventory not saved between maps" ([14]).
  • Fixed: "Artefact key's not checking that player actually has item" ([15]).
  • Fixed: "HeXen Quietus flames spawning way off where they should" ([16]).
  • Fixed: Ambient sounds played via ACS working incorrectly with 3D sound enabled.
  • Fixed: Changes to cvar player-eyeheight not effective immediately.
  • Fixed: Command line option -warp not working.

Snowberry

  • Fixed: Language files missing text string for "sound-driver-directsound".

dsDirectSound

  • Fixed: EAX support not working in Windows XP. Note for Vista users: when trying to use dsDirectSound in conjunction with Creative's ALchemy, Vista will currently fail to load the dsDirectSound plugin on startup. We are aware of the problem and are looking into potential solutions for a future release.

Changes

Engine

  • Optimize: Improved load time with large maps (memory allocation of vertexillums).
  • Changed: Use busy mode when doing a GL texture reset.

jDoom

jHeretic

  • Changed: Emulate bug in original Heretic which results in immediate destruction of the Maulotaur's floor fire attack if attempted when the Maulotaur's feet are clipped (it is in a non-solid). Enabled by default.
  • Changed: "msgrefresh" is now an impulse, the ccmd by the same name has been removed.
  • Changed: Renamed cvar "msg-secret" to server-game-announce-secret.
  • Changed: Speed+Use no longer skips an inventory item by default. The control binding system can now be used to replicate this functionality if desired. Removed command line option "-artiskip", obsolete.

jHexen

  • Changed: "msgrefresh" is now an impulse, the ccmd by the same name has been removed.
  • Changed: Speed+Use no longer skips an inventory item by default. The control binding system can now be used to replicate this functionality if desired. Removed command line option "-noartiskip", obsolete.

Snowberry

  • Changed: SDL_mixer is now the default audio plugin under Windows.
  • Changed: Removed option for disabling FMOD (no longer in use).

New features

Engine

jHeretic