Doomsday version 1.11.1

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Doomsday 1.11.1
Release date: August 4, 2013
Focus: fix
Git tag: release-1.11.1
Build number: 946

1.11.1 on

All releases

Patch release for version 1.11 that improves stability of the engine and fixes various incorrect behavior.


  • Heretic|Hexen: Additional default control bindings for WASD setup
  • Renderer: 300 different textures are now supported for use with particle effects (up from 32)


  • Check for OpenGL 2.0 or later at startup (use -noglcheck to skip)
  • Console: Don't scroll through entire log when first opening message history
  • Server: Transmission of malformed DT_SIDE deltas (fixes "material y-axis pegging" in multiplayer)
  • libcommon: Random crash when binding controls in the Controls menu (64-bit only)
  • libcommon: "HUD Display" menu item was not linked to its cvar (map-huddisplay)
  • libcommon: Finales should play after intermission (e.g., Doom2 map30)
  • All Games: Cheats not functional in multiplayer
  • Heretic: Time bomb spawned at incorrect height, improved look of explosion
  • Heretic|Hexen: ctl-inventory-use-next correctly wraps around the inventory

See also