Spider Mastermind

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--- State List The following is a list of all the states that make up the Spider Mastermind.

  • Key*

* Each state is prefixed by the *name* abbreviation, so for instance the first attack state of the Spider Mastermind would be *SPID_ATK1*. * The number in brackets after the state name is how long in game tics the state lasts for. * The number after the brackets is the sprite frame number. * An asterix (*) after the state name denotes that the sprite is rendered full bright when in that State.

Name: SPID_

Idle: STND(10) - STND2(10) - STND Run: RUN1(3)0 - RUN2(3)0 - RUN3(3)1 - RUN4(3)1 - RUN5(3)2 - RUN6(3)2 - RUN7(3)3 - RUN8(3)3 - RUN9(3)4 - RUN10(3)4 - RUN11(3)5 - RUN12(3)5 - RUN1 Pain: PAIN(3)8 - PAIN2(3)8 - RUN1 Attack: ATK1(20)0* - ATK2(4)6* - ATK3(4)7* - ATK4(1)7* - ATK2 Death: DIE1(20)9 - DIE2(10)10 - DIE3(10)11 - DIE4(10)12* - DIE5(10)13* - ... - DIE9(10)17* - DIE10(30)18 - DIE11(-1)18