Pain Elemental

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write me.

--- State List The following is a list of all the states that make up the Pain Elemental.

  • Key*

* Each state is prefixed by the *name* abbreviation, so for instance the first attack state of the Pain Elemental would be *PAIN_ATK1*. * The number in brackets after the state name is how long in game tics the state lasts for. * The number after the brackets is the sprite frame number. * An asterix (*) after the state name denotes that the sprite is rendered full bright when in that State.

Name: PAIN_

Idle: STND(10)0 - STND Run: RUN1(3)0 - RUN2(3)0 - RUN3(3)1 - RUN4(3)1 - RUN5(3)2 - RUN6(3)2 - RUN1 Pain: PAIN(6)6 - PAIN2(6)6 - RUN1 Attack: ATK1(5)3 - ATK2(5)4 - ATK3(5)5* - ATK4(0)5* - RUN1 Death: DIE1(8)7* - DIE2(8)8* - DIE3(8)9* - DIE4(8)10* - DIE5(8)11* - DIE6(8)12* - NULL Raise: RAISE1(8)12 - ... - RAISE6(8)7 - What a stupidity! He cannot be raised because after explosion he turns to NULL, and thus, has no corpse!