Former Commando

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write me.

---++ State List The following is a list of all the states that make up the Former Commando.

  • Key*

* Each state is prefixed by the *name* abbreviation, so for instance the first attack state of the Former Commando would be *CPOS_ATK1*. * The number in brackets after the state name is how long in game tics the state lasts for. * The number after the brackets is the sprite frame number. * An asterix (*) after the state name denotes that the sprite is rendered full bright when in that State.

Name: CPOS_

Idle: STND(10) - STND2(10) - STND Run: RUN1(3)0 - RUN2(3)0 - RUN3(3)1 - RUN4(3)1 - RUN5(3)2 - RUN6(3)2 - RUN7(3)3 - RUN8(3)3 Attack: ATK1(10)4 - ATK2(4)5* - ATK3(4)4* - ATK4(1)5 - ATK2 Pain: PAIN(3)6 - PAIN2(3)6 - RUN1 Death: DIE1(5)7 - DIE2(5)8DIE3(5)9 - DIE4(5)10 - DIE5(5)11 - DIE6(5)12 - DIE7(-1)13 Xdeath: XDIE1(5)14 - XDIE(5)15 -XDIE3(5)16 - XDIE4(5)17 - XDIE5(5)18 - XDDIE6(-1)19 Raise: RAISE1(5)13 - RAISE2(5)12- RAISE3(5)11 - RAISE4(5)10 - RAISE5(5)9 - RAISE6(5)8 - RAISE7(5)7 - RUN1