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---++ State List The following is a list of all the states that make up the Demon.

  • Key*

* Each state is prefixed by the *name* abbreviation, so for instance the first attack state of the Demon would be *SARG_ATK1*. * The number in brackets after the state name is how long in game tics the state lasts for. * The number after the brackets is the sprite frame number. * An asterix (*) after the state name denotes that the sprite is rendered full bright when in that State.

Name: SARG_

Idle: STND(10) - STND2(10) - STND Run: RUN1(2)0 - RUN2(2)0 - RUN3(2)1 - RUN4(2)1 - RUN5(2)2 - RUN6(2)2 - RUN7(2)3 - RUN8(2)3 - RUN1 Pain: PAIN(2)7 - PAIN2(2)7 - RUN1 Attack: ATK1(8)4 - ATK2(8)5 -ATK3(8)6 - RUN1 Death: DIE1(8)8 - DIE2(8)9 - DIE3(4)10 - DIE4(4)11 - DIE5(4)12 - DIE6(-1)13 Raise: RAISE1(5)13 - RAISE2(5)12 - RAISE3(5)11 - RAISE4(5)10 - RAISE5(5)9 - RAISE6(5)8 - RUN1