Cyber Demon

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---++ State List The following is a list of all the states that make up the Cyber Demon.

  • Key*

* Each state is prefixed by the *name* abbreviation, so for instance the first attack state of the Cyber Demon would be *CYBER_ATK1*. * The number in brackets after the state name is how long in game tics the state lasts for. * The number after the brackets is the sprite frame number. * An asterix (*) after the state name denotes that the sprite is rendered full bright when in that State.

Name: CYBER_ Idle: STND(10) - STND2(10) - STND Run: RUN1(3)0 - RUN2(3)0 - RUN3(3)1 - RUN4(3)1 - RUN5(3)2 - RUN6(3)2 - RUN7(3)3 - RUN8(3)3 - RUN1 Pain: PAIN(10)6 - RUN1 Attack: ATK1(6)4 - ATK2(12)5* - ATK3(12)4 - ATK4(12)5* - ATK5(12)4 - ATK6(12)5* - RUN1 Death: DIE1(10)7 - DIE2(10)8 - DIE3(10)9 - DIE4(10)10 - DIE5(10)11 - DIE6(10)12 - DIE7(10)13 - DIE8(10)14 - DIE9(30)15 - DIE10(-1)15.