Is it possible to create new actions?
I haved searched Doomsday\Defs\jDoom\*.ded for action definitions, such as A_TroopAttack, used in Objects.ded:
ID = "TROO_ATK3"; Sprite = "TROO"; Frame = 6; Tics = 6; Action = "A_TroopAttack"; Next state = "TROO_RUN1";
I imagined it would be something like this:
ID = "A_TroopAttack"; Spawn = "TroopShot";
ID = "TroopShot"; DoomEdID = -1; <etc.>
The reason is that I want to create new monsters with new type of attacks, and unless I can create new actions, that is impossible. Which may explain why the only custom monster ever created for Doomsday is the barrel monster. I would like to be proven wrong on both counts.