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Cleanup Note: This article should be cleaned up to be more readable and/or to more closely follow the Wiki article guidelines.

--- Description

Cute little baby spiders, till they sizzle your head off. A smaller version of the Spider Mastermind, firing plasma instead of bullets, and considerably easy to kill. Tend to appear in packs. Only appears in Doom 2 and Doom 2-based (e.g; Final Doom) games.

--- State List The following is a list of all the states that make up the Arachnotron.

  • Key*

* Each state is prefixed by the *name* abbreviation, so for instance the first attack state of the Arachnotron would be *BSPI_ATK1*. * The number in brackets after the state name is how long in game tics the state lasts for. * The number after the brackets is the sprite frame number. * An asterix (*) after the state name denotes that the sprite is rendered full bright when in that State.

Name: BSPI_

Idle: STND(10) - STND2(10) - STND See: SIGHT(20) - RUN1 Run: RUN1(3)0 - RUN2(3)0 - RUN3(3)1 - RUN4(3)1 - RUN5(3)2 - RUN6(3)2 - RUN7(3)3 - RUN8(3)3 - RUN9(3)4 - RUN10(3)4 - RUN11(3)5 - RUN12(3)5 Pain: PAIN(3)8 - PAIN2(3)8 - RUN1 Attack: ATK1(20)0* - ATK2(4)6* - ATK3(4)7* - ATK4(1)7* - ATK2 Death: DIE1(20)9 - DIE2(7)10 - DIE3(7)11 - DIE4(7)12 - DIE5(7)13 - DIE6(7)14 - DIE7(-1)15 Raise: RAISE1(5)15 - RAISE2(5)14 - RAISE3(5)13 - RAISE4(5)12 - RAISE5(5)11 - RAISE6(5)10 - RAISE7(5)9 - RUN1